Enchantment System

Discussion in 'Patch Notes and Updates' started by RagniteRo, Apr 17, 2018.

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  1. RagniteRo

    RagniteRo Administrator Staff Member

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    [​IMG]

    RagniteRo will integrate and balance the Renewal systems into the Pre-Renewal enviroment. In renewal there are quests that can enchant some equipment (Armors, Garments, Shoes, Shields, etc) according to its region, implementing those system directly would create limited options as enchanted equipment will be a lot better than others without enchantment.
    In order to avoid limited options for builds, all Upper Headgear, Armors, Garments, Shoes and Shields can be enchanted with different runes by using Cash Points at the Main Room.

    [​IMG]
    Equipment Enchanter (Main Room)


    [​IMG] Armor Enchantment

    Cost: [​IMG] 2,000 Cash Points
    Enchantment: [​IMG] Random Status +1 ~ +10 (Str, Agi, Vit, Int, Dex, Luk)

    • [​IMG] 10% Break Equipment
    • [​IMG] 20% Enchantment Status +1
    • [​IMG] 15% Enchantment Status +2
    • [​IMG] 15% Enchantment Status +3
    • [​IMG] 10% Enchantment Status +4
    • [​IMG] 10% Enchantment Status +5
    • [​IMG] 9% Enchantment Status +6
    • [​IMG] 5% Enchantment Status +7
    • [​IMG] 5% Enchantment Status +8
    • [​IMG] 5% Enchantment Status +9
    • [​IMG] 1% Enchantment Status +10
    [​IMG] Upper Headgear Enchantment

    Cost: [​IMG] 2,000 Cash Points
    Enchantment: [​IMG] Random Status +1 (Str, Agi, Vit, Int, Dex, Luk)

    • [​IMG] 10% Break Equipment
    • [​IMG] 90% Enchantment Status +1
    [​IMG] Shields, Garment and Shoes Enchantment

    Cost: [​IMG] 2,000 Cash Points
    Enchantment: [​IMG] Random Status +1 ~ +3 (Str, Agi, Vit, Int, Dex, Luk)

    • [​IMG] 10% Break Equipment
    • [​IMG] 50% Enchantment Status +1
    • [​IMG] 30% Enchantment Status +2
    • [​IMG] 10% Enchantment Status +3
    [​IMG] Enchants Descriptions

    Enchants generally are quite simple and straightforward (an STR +4 enchant that simply gives four STR), there are a special type of enchant that may give multiple effects within one enchant, and also have multiple levels. Here is a list of them and what their effect is at each level:

    [​IMG]
     
    Last edited: Oct 21, 2020
  2. RagniteRo

    RagniteRo Administrator Staff Member

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    [​IMG]
    Bio Lab Enchanter (Main Room)


    [​IMG]Garment Enchantment

    Requirements: [​IMG] x100 Blood Thirst
    Enchantment: [​IMG] Random Flat Bonus (HP, SP, Def, Mdef, Atk, Matk, Crit, Flee)
    [​IMG]
     
    Last edited: May 1, 2020
  3. RagniteRo

    RagniteRo Administrator Staff Member

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    [​IMG]
    Hugin's Craftman (Main Room)


    [​IMG] Footgear Enchantment

    Requirements: [​IMG] x30 Coagulated Spell
    [​IMG] x2 Temporal Crystal
    [​IMG] x1 Silvervine Fruit
    Enchantment: [​IMG] Random Flat Bonus (HP, SP, Def, Mdef, Atk, Matk, Crit, Flee)
    [​IMG]
     
    Last edited: May 1, 2020
  4. RagniteRo

    RagniteRo Administrator Staff Member

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    [​IMG]
    Geffen Op. Enchanter (Heroes' Trails)


    [​IMG] Geffen Magic Tournament Enchantment: Armor

    Enchantable Armors: [​IMG] Anti-Magic Suit [1] & [​IMG] Geffen Magic Robe [1]

    Requirements: [​IMG] x150 Geffen Magic Contest Coins

    Enchantment: [​IMG] 2x Random Bonuses simultaneously

    - Every kind of enchant is twice on the pool except the Rare Enchants.
    [​IMG] [​IMG] Cards and Refinement levels aren't removed while enchanting, unless the equipment has a previous Cash Enchant.
    [​IMG] First Enchantment: Armor
    [​IMG] Status Enchants: 86%
    [​IMG] MaxHP/MaxSP Enchants: 14%
    [​IMG] Second Enchantment: Armor
    [​IMG] Status Enchants: 78%
    [​IMG] Unbreakable & Elemental Enchants: 22%
    • [​IMG] 5% Break Equipment
    [​IMG]
    [​IMG] Geffen Magic Tournament Enchantment: Accessory

    Enchantable Accessories: [​IMG] Physical Enhancer Ring [1] & [​IMG] Magic Intensifier Ring [1]


    Requirements: [​IMG] x150 Geffen Magic Contest Coins

    Enchantment: [​IMG] 2x Random Bonuses simultaneously

    - Every kind of enchant is twice on the pool except the Rare Enchants.
    [​IMG] [​IMG] Cards and Refinement levels aren't removed while enchanting
    • [​IMG] 5% Break Equipment

    • [​IMG]
     
    Last edited: Sep 14, 2019
  5. RagniteRo

    RagniteRo Administrator Staff Member

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    [​IMG]
    Thanatos Weapon Enchanter (Heroes' Trails)


    [​IMG] Thanatos Weapons Enchantment

    Requirements: [​IMG] 75x Gray Shards & [​IMG] 1x Silvervine Fruit

    Enchantment: [​IMG] 2x Random Bonuses simultaneously

    [​IMG] All enchantments have the same probability
    [​IMG] [​IMG] Cards and Refinement levels aren't removed while enchanting
    • [​IMG] 5% Break Equipment
    Melee Weapons Enchants:
    [​IMG] Thanatos Dagger [2]
    [​IMG] Thanatos Sword [2]
    [​IMG] Thanatos Great Sword [2]
    [​IMG] Thanatos Axe [2]
    [​IMG] Thanatos Hammer [2]
    [​IMG] Thanatos Spear [2]
    [​IMG]Thanatos Long Spear [2]
    [​IMG]Thanatos Katar [2]
    [​IMG] Thanatos Knuckle [2]
    [​IMG]
    • [​IMG] 5% Break Equipment
    Magic Weapons Enchants:
    [​IMG]Thanatos Staff [2]
    [​IMG]Thanatos Double Staff [2]
    [​IMG]
    • [​IMG] 5% Break Equipment
    Ranged Weapons Enchants:
    [​IMG]Thanatos Bow [2]
    [​IMG]Thanatos Violin [2]
    [​IMG]Thanatos Whip [2]
    [​IMG]
     
    Last edited: Sep 14, 2019
  6. RagniteRo

    RagniteRo Administrator Staff Member

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    [​IMG]
    Hugin's Magic Master (Old Glast Heim)

    [​IMG] Temporal Boots Enchantment


    A new progressive linear system has been implemented for Temporal Boots with Hugin's Magic Master, located outside of Old Glast Heim instance.
    Only Level 1 Enchant is selected at random [​IMG], subsecuent enchants can be upgraded to a stronger enchant of the same path until Level 4.

    Note: Level 1 Enchant can be reset for [​IMG] 4x Temporal Crystals, higher level enchants and any other type of enchant can't be removed.
    Note: [​IMG] Refinement level and Cards aren't removed on this process.
    [​IMG]
     
  7. RagniteRo

    RagniteRo Administrator Staff Member

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    [​IMG]
    Malangdo Enchanter (Main Room / Malangdo town)

    [​IMG] Weapons Enchantment


    Gravity Weapons, Crimson Weapons and other high level weapons can be enchanted a determined number of times depending on their slots. Slotted weapons [3] can be enchanted 1 time, Slotted weapons [1] & [2] can be enchanted 2 times. The enchant cost is determined by the rarity and the number of available enchants of the weapon.

    Gravity Weapons - Quest
    Crimson Weapons [2] (Remove element)
    Faceworm Leg [2]
    Faceworm Queen Leg [2]
    Meteor Strike [2]
    Elemental Sword [3]
    Ice Pick [1]

    Available enchants depends on the class coin used to upgrade the weapon. If A Class Coins or Seagod's Anger are used as catalyst it is possible to choice an enchant category: Melee, Range or Magic.

    Note: Enchants can be reseted by using a [​IMG] Silvervine Fruit, this process will remove any previous enchant of the equipped weapon.
    Note: [​IMG] Refinement level and Cards aren't removed on this process.
    [​IMG]
     
    Last edited: Jul 25, 2020
  8. RagniteRo

    RagniteRo Administrator Staff Member

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    [​IMG]
    Assistant Professor (Sarah and Fenrir)

    [​IMG] Sarah's Earring Enchantment


    Talk to the Assistant Professor to enchant Right Sarah Earring and Left Sarah Earring, each accessory can be enchanted twice and every attempt cost [​IMG] 4x Shards of Gigantes. The enchantments are random, but you can choose which category of bonuses you want.

    Note: Enchants can be reseted by using a [​IMG] Silvervine Fruit and a [​IMG] Shard of Ggiantes, this process will remove any previous enchant of the equipped accessory.
    Note: [​IMG] Refinement level and Cards aren't removed on this process.
    [​IMG]
     
    Last edited: Oct 27, 2020
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