Patch 1.24 Notes [Work-In-Progress]

Discussion in 'Patch Notes and Updates' started by RagniteRo, Feb 6, 2020.

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  1. RagniteRo

    RagniteRo Administrator Staff Member

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    [​IMG]

    [​IMG] Mega Resist Potion
    New effect: Decreased the duration of the status resistance from 60 minutes ⇒ 10 minutes.

    [​IMG] Small Defense Potion
    New effect: Decrease Physical damage by 3% for 3 minutes. The effect can be removed by Dispel or Tarot Card of Fate.

    [​IMG] Small Magic Defense Potion
    New effect: Decrease Magical damage by 3% for 3 minutes. The effect can be removed by Dispel or Tarot Card of Fate.

    [​IMG] Mora Coin
    A small coin with a polished surface. It is used for many purposes in the Village of Mora.

    [​IMG]

    [​IMG] Hervor
    Fixed the requirements to create the shield in the All-for-one NPC / Main Room.

    [​IMG] Refined Combat Knife
    Fixed the requirements to create the dagger in the Gravity Weapons NPC / Main Room.


    Mora Coin Equipment

    [​IMG] Ur's Plate [1]
    Class: Armor
    Defense: 6
    Effect: Mdef +4
    Reduce damage taken from Demi-Human monster by 2%.

    Reduce damage taken from Neutral elemental attack by 2%.
    Increase Maximum HP by 1% for each refine level.
    [ Ur's Plate + Ur's Manteau + Ur's Greaves + Ur's Seal Equip Set ]

    Maximum HP +14%
    Increaases SP cost of all skills by 10%.
    Reduce damage taken from Neutral elemental attack by 5%.

    Increases damage of Spiral Pierce by 10%.
    Enables the use of Level 1 Auto Guard.
    Available: Lord Knight

    [​IMG] Ur's Manteau [1]
    Class: Garment
    Defense: 3
    Effect: Maximum HP +2%
    Reduce damage taken from Neutral elemental attack by 5%.

    [ Ur's Plate + Ur's Manteau + Ur's Greaves + Ur's Seal Equip Set ]
    Maximum HP +14%
    Increaases SP cost of all skills by 10%.
    Reduce damage taken from Neutral elemental attack by 5%.

    Increases damage of Spiral Pierce by 10%.
    Enables the use of Level 1 Auto Guard.
    Available: Lord Knight

    [​IMG] Ur's Greaves [1]
    Class: Footgear
    Defense: 3
    Effect: Mdef +2
    Increases Maximum HP by 1% for each refine level above +7.
    [ Ur's Plate + Ur's Manteau + Ur's Greaves + Ur's Seal Equip Set ]

    Maximum HP +14%
    Increaases SP cost of all skills by 10%.
    Reduce damage taken from Neutral elemental attack by 5%.

    Increases damage of Spiral Pierce by 10%.
    Enables the use of Level 1 Auto Guard.
    Available: Lord Knight

    [​IMG] Ur's Seal [1]
    Class: Accessory
    Defense: 1
    Effect: Maximum HP +2%
    Reduces the SP cost of Spiral Pierce and Pierce by 5.

    [ Ur's Plate + Ur's Manteau + Ur's Greaves + Ur's Seal Equip Set ]
    Maximum HP +14%
    Increaases SP cost of all skills by 10%.
    Reduce damage taken from Neutral elemental attack by 5%.

    Increases damage of Spiral Pierce by 10%.
    Enables the use of Level 1 Auto Guard.
    Available: Lord Knight

    [​IMG] Peuz's Plate [1]
    Class: Armor
    Defense: 6
    Effect: Mdef +4
    Atk +30, Flee +17.
    [ Peuz's Plate + Peuz's Manteau + Peuz's Greaves + Peuz's Seal Equip Set ]

    Increases Physical attack by 5%.
    Increases damage of Pierce by 20%.

    Increases damage of Brandish Spear by 10%.
    Adds a 1% chance to autocast Level 1 Storm Blast on target when dealing physical attacks.
    Increases Attack Speed by 2 on weaer for 10 seconds when using Concentration skill.
    Available: Lord Knight

    [​IMG] Peuz's Manteau [1]
    Class: Garment
    Defense: 3
    Effect: Perfect Dodge +1
    Critical Rate +5.

    [ Peuz's Plate + Peuz's Manteau + Peuz's Greaves + Peuz's Seal Equip Set ]
    Increases Physical attack by 5%.
    Increases damage of Pierce by 20%.

    Increases damage of Brandish Spear by 10%.
    Adds a 1% chance to autocast Level 1 Storm Blast on target when dealing physical attacks.
    Increases Attack Speed by 2 on weaer for 10 seconds when using Concentration skill.
    Available: Lord Knight

    [​IMG] Peuz's Greaves [1]
    Class: Footgear
    Defense: 2
    Effect: Mdef +2
    Increases Str by +1 for each refine level above +7.

    [ Peuz's Plate + Peuz's Manteau + Peuz's Greaves + Peuz's Seal Equip Set ]
    Increases Physical attack by 5%.
    Increases damage of Pierce by 20%.

    Increases damage of Brandish Spear by 10%.
    Adds a 1% chance to autocast Level 1 Storm Blast on target when dealing physical attacks.
    Increases Attack Speed by 2 on weaer for 10 seconds when using Concentration skill.
    Available: Lord Knight

    [​IMG] Peuz's Seal [1]
    Class: Accessory
    Defense: 0
    Effect: Atk +20
    Maximum SP +20.

    [ Peuz's Plate + Peuz's Manteau + Peuz's Greaves + Peuz's Seal Equip Set ]
    Increases Physical attack by 5%.
    Increases damage of Pierce by 20%.

    Increases damage of Brandish Spear by 10%.
    Adds a 1% chance to autocast Level 1 Storm Blast on target when dealing physical attacks.
    Increases Attack Speed by 2 on weaer for 10 seconds when using Concentration skill.
    Available: Lord Knight

    [​IMG] White Wing Suit [1]
    Class: Armor
    Defense: 4
    Effect: Increases Flee by +3 for each refine level.
    Increases Ranged physical attacks by +1% for each 2 refine levels.
    [ White Wing Suit + White Wing Manteau + White Wing Boots + White Wing Brooch Equip Set ]

    Increases Attack Speed by +2.
    Increases Ranged physical attack by 10%.
    Increases damage of Sharp Shooting by 20%.

    Adds a 3% chance to autocast Level 3 Double Strafe when dealing ranged physical attacks.
    If the user has mastered the skill at level 10, it will cast Level 10 Double Strafe instead.
    Available: Sniper


    [​IMG] White Wing Manteau [1]
    Class: Garment
    Defense: 2
    Effect: Agi +2
    Perfect Dodge +1
    Adds a 2% chance to increase Flee by 30 for 7 seconds when dealing physical attacks.

    [ White Wing Suit + White Wing Manteau + White Wing Boots + White Wing Brooch Equip Set ]

    Increases Attack Speed by +2.
    Increases Ranged physical attack by 10%.
    Increases damage of Sharp Shooting by 20%.

    Adds a 3% chance to autocast Level 3 Double Strafe when dealing ranged physical attacks.
    If the user has mastered the skill at level 10, it will cast Level 10 Double Strafe instead.
    Available: Sniper


    [​IMG] White Wing Boots [1]
    Class: Footgear
    Defense: 2
    Effect: Agi +2
    Reduces the SP cost of Double Strafe by 5.

    [ White Wing Suit + White Wing Manteau + White Wing Boots + White Wing Brooch Equip Set ]
    Increases Attack Speed by +2.
    Increases Ranged physical attack by 10%.
    Increases damage of Sharp Shooting by 20%.

    Adds a 3% chance to autocast Level 3 Double Strafe when dealing ranged physical attacks.
    If the user has mastered the skill at level 10, it will cast Level 10 Double Strafe instead.
    Available: Sniper


    [​IMG] White Wing Brooch [1]
    Class: Accessory
    Defense: 0
    Effect: Dex +1
    Increases Ranged physical attack by 2%.

    [ White Wing Suit + White Wing Manteau + White Wing Boots + White Wing Brooch Equip Set ]

    Increases Attack Speed by +2.
    Increases Ranged physical attack by 10%.
    Increases damage of Sharp Shooting by 20%.

    Adds a 3% chance to autocast Level 3 Double Strafe when dealing ranged physical attacks.
    If the user has mastered the skill at level 10, it will cast Level 10 Double Strafe instead.
    Available: Sniper


    [​IMG] Black Wing Suit [1]
    Class: Armor
    Defense: 4
    Effect: Int +2
    Increases Atk by +3 for each refine level.
    [ Black Wing Suit + Black Wing Manteau + Black Wing Boots + Black Wing Brooch Equip Set ]

    Maximum HP +15%
    Perfect Dodge +20
    Attack Speed -7
    Increaases the damage of Land Mine by 20%.

    Reduces your own Ranged physical attack by 30%.
    Available: Sniper


    [​IMG] Black Wing Manteau [1]
    Class: Garment
    Defense: 2
    Effect: Int +2
    Perfect Dodge +1

    Increases Perfect Dodge by +1 for each refine level above +6.
    [ Black Wing Suit + Black Wing Manteau + Black Wing Boots + Black Wing Brooch Equip Set ]

    Maximum HP +15%
    Perfect Dodge +20
    Attack Speed -7
    Increaases the damage of Land Mine by 20%.

    Reduces your own Ranged physical attack by 30%.
    Available: Sniper


    [​IMG] Black Wing Boots [1]
    Class: Footgear
    Defense: 2
    Effect: Int +2
    Maximum SP +5%.

    [ Black Wing Suit + Black Wing Manteau + Black Wing Boots + Black Wing Brooch Equip Set ]

    Maximum HP +15%
    Perfect Dodge +20
    Attack Speed -7
    Increaases the damage of Land Mine by 20%.

    Reduces your own Ranged physical attack by 30%.
    Available: Sniper


    [​IMG] Black Wing Brooch [1]
    Class: Accessory
    Defense: 0
    Effect: Int +2
    Perfect Dodge +3.

    [ Black Wing Suit + Black Wing Manteau + Black Wing Boots + Black Wing Brooch Equip Set ]

    Maximum HP +15%
    Perfect Dodge +20
    Attack Speed -7
    Increaases the damage of Land Mine by 20%.

    Reduces your own Ranged physical attack by 30%.
    Available: Sniper


    [​IMG] Sapha's Cloth [1]
    Class: Armor
    Defense: 4
    Effect: Luk +3
    Adds a 2% chance to autocast Level 1 Meteor Assault when dealing ranged physical attacks.

    If higher level of this skill is learned then it will be cast.
    [ Sapha's Cloth + Sapha's Hood + Sapha's Shoes + Sapha's Ring Equip Set ]

    Perfect Dodge +2
    Critical Rate +15
    Increses Critical Hit damage by 10%.
    Increaases the damage of Sonic Blow by 15%.

    Increases SP cost of all skills by 10%.
    Available: Assassin Cross


    [​IMG] Sapha's Hood [1]
    Class: Garment
    Defense: 2
    Effect: Perfect Dodge +1
    Increases Critical Hit damage by 1% for each 2 refine level.
    [ Sapha's Cloth + Sapha's Hood + Sapha's Shoes + Sapha's Ring Equip Set ]

    Perfect Dodge +2
    Critical Rate +15
    Increses Critical Hit damage by 10%.
    Increaases the damage of Sonic Blow by 15%.

    Increases SP cost of all skills by 10%.
    Available: Assassin Cross


    [​IMG] Sapha's Shoes [1]
    Class: Footgear
    Defense: 2
    Effect: Mdef +1
    Luk +3.
    [ Sapha's Cloth + Sapha's Hood + Sapha's Shoes + Sapha's Ring Equip Set ]

    Perfect Dodge +2
    Critical Rate +15
    Increses Critical Hit damage by 10%.
    Increaases the damage of Sonic Blow by 15%.

    Increases SP cost of all skills by 10%.
    Available: Assassin Cross


    [​IMG] Sapha's Ring [1]
    Class: Accessory
    Defense: 0
    Effect: Critical Rate +3
    Reduces SP cost of Cloaking by 5.

    [ Sapha's Cloth + Sapha's Hood + Sapha's Shoes + Sapha's Ring Equip Set ]
    Perfect Dodge +2
    Critical Rate +15
    Increses Critical Hit damage by 10%.
    Increaases the damage of Sonic Blow by 15%.

    Increases SP cost of all skills by 10%.
    Available: Assassin Cross

    [​IMG] Nab's Cloth [1]
    Class: Armor
    Defense: 4
    Effect: Str +1, Int +2.
    [ Nab's Cloth + Nab's Hood + Nab's Shoes + Nab's Ring Equip Set ]

    Atk +10%, Matk +10%
    Atk +30
    Critical Rate -20
    Adds a 3% chance to autocast Level 1 Soul Destroyer when dealing ranged physical attacks.

    If higher level of this skill is learned then it will be cast.
    Available: Assassin Cross


    [​IMG] Nab's Hood [1]
    Class: Garment
    Defense: 2
    Effect: Increases Flee by +3 for each refine level.
    Increases Atk by +2 for each refine level.
    [ Nab's Cloth + Nab's Hood + Nab's Shoes + Nab's Ring Equip Set ]

    Atk +10%, Matk +10%
    Atk +30
    Critical Rate -20
    Adds a 3% chance to autocast Level 1 Soul Destroyer when dealing ranged physical attacks.

    If higher level of this skill is learned then it will be cast.
    Available: Assassin Cross


    [​IMG] Nab's Shoes [1]
    Class: Footgear
    Defense: 2
    Effect: Int +2
    Perfect Dodge +1.
    [ Nab's Cloth + Nab's Hood + Nab's Shoes + Nab's Ring Equip Set ]

    Atk +10%, Matk +10%
    Atk +30
    Critical Rate -20
    Adds a 3% chance to autocast Level 1 Soul Destroyer when dealing ranged physical attacks.

    If higher level of this skill is learned then it will be cast.
    Available: Assassin Cross


    [​IMG] Nab's Ring [1]
    Class: Accessory
    Defense: 0
    Effect: Atk +10, Matk +20.
    [ Nab's Cloth + Nab's Hood + Nab's Shoes + Nab's Ring Equip Set ]

    Atk +10%, Matk +10%
    Atk +30
    Critical Rate -20
    Adds a 3% chance to autocast Level 1 Soul Destroyer when dealing ranged physical attacks.

    If higher level of this skill is learned then it will be cast.
    Available: Assassin Cross


    [​IMG] Robe of Judgement [1]
    Class: Armor
    Defense: 3
    Effect: Mdef +4
    Str +1, Int +1
    Reduce damage taken from Demon and Undead monsters by 5%.

    Increase damage taken from other races by 5%.
    [ Robe of Judgement + Shawl of Judgement + Shoes of Judgement + Mace of Judgement Equip Set ]

    Enchant armor with the Shadow element.
    Increases physical and magical damage inflicted on Undead monsters by 10%.
    Increaases the damage of Magnus Exorcismus by 15%.
    Increases SP cost of Magnus Exorcismus by 30.
    Available: High Priest

    [​IMG] Shawl of Judgement [1]
    Class: Garment
    Defense: 1
    Effect: Flee Rate +5.

    Adds a 3% chance to autocast Level 1 Holy Light when wearer receiving physical or magical attacks.

    [ Robe of Judgement + Shawl of Judgement + Shoes of Judgement + Mace of Judgement Equip Set ]
    Enchant armor with the Shadow element.
    Increases physical and magical damage inflicted on Undead monsters by 10%.
    Increaases the damage of Magnus Exorcismus by 15%.
    Increases SP cost of Magnus Exorcismus by 30.
    Available: High Priest

    [​IMG] Shoes of Judgement [1]
    Class: Footgear
    Defense: 1
    Effect: Maximum SP +150
    Increases damage of Holy Light by 10%.

    Increases SP cost of Holy Light by 10.
    [ Robe of Judgement + Shawl of Judgement + Shoes of Judgement + Mace of Judgement Equip Set ]
    Enchant armor with the Shadow element.
    Increases physical and magical damage inflicted on Undead monsters by 10%.
    Increaases the damage of Magnus Exorcismus by 15%.
    Increases SP cost of Magnus Exorcismus by 30.
    Available: High Priest

    [​IMG] Mace of Judgement [2]
    Class: Mace
    Attack: 140
    Element: Holy

    Weapon Level: 3
    Effect: Matk +18%
    Str +1, Int +1
    Adds a 3% chance to increase physical damage inflicted on Demon monsters by 10% for 7 seconds when dealing physical attacks.

    Adds a 3% chance to increase magical damage inflicted on Undead monsters by 10% for 7 seconds when dealing magical attacks.
    [ Robe of Judgement + Shawl of Judgement + Shoes of Judgement + Mace of Judgement Equip Set ]
    Enchant armor with the Shadow element.
    Increases physical and magical damage inflicted on Undead monsters by 10%.
    Increaases the damage of Magnus Exorcismus by 15%.
    Increases SP cost of Magnus Exorcismus by 30.
    Available: High Priest

    [​IMG] Mace of Judgement II [1]
    Class: Mace
    Attack: 140
    Element: Holy

    Weapon Level: 3
    Effect: Matk +20%
    Str +2, Int +2
    Adds a 6% chance to increase physical damage inflicted on Demon monsters by 15% for 7 seconds when dealing physical attacks.

    Adds a 6% chance to increase magical damage inflicted on Undead monsters by 15% for 7 seconds when dealing magical attacks.
    [ Robe of Judgement + Shawl of Judgement + Shoes of Judgement + Mace of Judgement II Equip Set ]
    Enchant armor with the Shadow element.
    Increases physical and magical damage inflicted on Undead monsters by 15%.
    Increaases the damage of Magnus Exorcismus by 20%.
    Increases SP cost of Magnus Exorcismus by 50.
    Reduces Casting time of Magnus Exorcismus, Turn Undead and Holy Light by 50%.
    Available: High Priest

    [​IMG] Robe of Affection [1]
    Class: Armor
    Defense: 3
    Effect: Mdef +6, Int +1
    Reduces SP cost of Blessing by 5.

    [ Robe of Affection + Shawl of Affection + Shoes of Affection + Wand of Affection Equip Set ]
    Enchant armor with the Holy element.
    Increases Healing skills by 15%.
    Reduces After-skill-delay by 3%.
    Increases SP cost of Heal by 30.

    Available: High Priest

    [​IMG] Shawl of Affection [1]
    Class: Garment
    Defense: 1
    Effect: Perfect Dodge +5.

    Adds a 3% chance to recover 1000 HP every 2 seconds for 10 seconds when wearer receiving physical or magical attacks.

    [ Robe of Affection + Shawl of Affection + Shoes of Affection + Wand of Affection Equip Set ]
    Enchant armor with the Holy element.
    Increases Healing skills by 15%.
    Reduces After-skill-delay by 3%.
    Increases SP cost of Heal by 30.

    Available: High Priest

    [​IMG] Shoes of Affection [1]
    Class: Footgear
    Defense: 1
    Effect: Maximum HP +1200
    Increases damage taken from Non Demi-Humans monsters by 10%.

    [ Robe of Affection + Shawl of Affection + Shoes of Affection + Wand of Affection Equip Set ]
    Enchant armor with the Holy element.
    Increases Healing skills by 15%.
    Reduces After-skill-delay by 3%.
    Increases SP cost of Heal by 30.

    Available: High Priest

    [​IMG] Wand of Affection [2]
    Class: Mace
    Attack: 140
    Element: Holy

    Weapon Level: 3
    Effect: Matk +15%, Int +2.
    Increases Healing skills by 10%.

    [ Robe of Affection + Shawl of Affection + Shoes of Affection + Wand of Affection Equip Set ]
    Enchant armor with the Holy element.
    Increases Healing skills by 15%.
    Reduces After-skill-delay by 3%.
    Increases SP cost of Heal by 30.

    Available: High Priest

    [​IMG] Wand of Affection II [1]
    Class: Mace
    Attack: 140
    Element: Holy

    Weapon Level: 3
    Effect: Matk +18%, Int +4.
    Increases Healing skills by 20%.

    [ Robe of Affection + Shawl of Affection + Shoes of Affection + Wand of Affection II Equip Set ]
    Enchant armor with the Holy element.
    Increases Healing skills by 30%.
    Reduces After-skill-delay by 5%.
    Increases SP cost of Heal by 50.

    Adds a 2% chance to autocast Level 1 Lex Divina on nearby enemies when wearer receiving physical damage.
    Available: High Priest

     
    Last edited: Feb 16, 2020
  2. RagniteRo

    RagniteRo Administrator Staff Member

    Joined:
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    [​IMG]

    [​IMG] Light of Cure [1]
    Class: Accessory
    Defense: 0
    Effect: Vit +1.
    Increases Healing skills by 2%.
    Available: High Priest


    [​IMG] Seal of Cathedral [1]
    Class: Accessory
    Defense: 0
    Effect: Int +1.
    Increases Healing skills by 2%.
    Available: High Priest


    [​IMG] Ring of Archbishop [1]
    Class: Accessory
    Defense: 0
    Effect: Dex +1.
    Increases Healing skills by 2%.
    Available: High Priest


    [​IMG] Crimson Robe [1]
    Class: Armor
    Defense: 4
    Effect: Mdef +5, Int +1
    Increases the damage of Meteor Storm by 5%.

    If Base Int is at least 200: Int +1.
    [ Crimson Robe + Crimson Shoes + Crimson Orb + Crimson Staff Equip Set ]

    Enchant armor with the Fire element.
    Increases Fire elemental magic damage by 10%.
    Reduces Water elemental magic damage by 10%.
    Increases damage taken from Water elemental attack by 15%.
    Available: High Wizard

    [​IMG] Crimson Shoes [1]
    Class: Footgear
    Defense: 1
    Effect: Mdef +2.
    Maximum HP +100.
    Reduces damage taken from Fire elemental attack by 3%.

    [ Crimson Robe + Crimson Shoes + Crimson Orb + Crimson Staff Equip Set ]
    Enchant armor with the Fire element.
    Increases Fire elemental magic damage by 10%.
    Reduces Water elemental magic damage by 10%.
    Increases damage taken from Water elemental attack by 15%.
    Available: High Wizard

    [​IMG] Crimson Orb [1]
    Class: Accessory
    Defense: 0
    Effect: Mdef +2, Int +1.
    Reduces damage taken from Fire elemental attack by 3%.

    Adds a 3% chance to autocast Level 3 Sightrasher on an enemy when the user receives Physical Damage.
    [ Crimson Robe + Crimson Shoes + Crimson Orb + Crimson Staff Equip Set ]
    Enchant armor with the Fire element.
    Increases Fire elemental magic damage by 10%.
    Reduces Water elemental magic damage by 10%.
    Increases damage taken from Water elemental attack by 15%.
    Available: High Wizard

    [​IMG] Crimson Staff [2]
    Class: Mace
    Attack: 30
    Element: Fire

    Weapon Level: 4
    Effect: Matk +15%, Int +2.
    Increases damage of Fire Bolt and Fire Ball by 5%.

    [ Crimson Robe + Crimson Shoes + Crimson Orb + Crimson Staff Equip Set ]

    Enchant armor with the Fire element.
    Increases Fire elemental magic damage by 10%.
    Reduces Water elemental magic damage by 10%.
    Increases damage taken from Water elemental attack by 15%.
    Available: High Wizard

    [​IMG] Crimson Staff II [1]
    Class: Mace
    Attack: 30
    Element: Fire

    Weapon Level: 4
    Effect: Matk +20%, Int +4.
    Increases damage of Fire Bolt and Fire Ball by 10%.

    [ Crimson Robe + Crimson Shoes + Crimson Orb + Crimson Staff II Equip Set ]

    Enchant armor with the Fire element.
    Increases Fire elemental magic damage by 20%.
    Reduces Water elemental magic damage by 20%.
    Increases damage taken from Water elemental attack by 15%.
    Available: High Wizard

    [​IMG] Aqua Robe [1]
    Class: Armor
    Defense: 4
    Effect: Mdef +5, Int +1
    Increases the damage of Storm Gust by 5%.

    If Base Int is at least 200: Int +1.
    [ Aqua Robe + Aqua Shoes + Aqua Orb + Aqua Staff Equip Set ]

    Enchant armor with the Water element.
    Increases Water elemental magic damage by 10%.
    Reduces Wind elemental magic damage by 10%.
    Increases damage taken from Wind elemental attack by 15%.
    Available: High Wizard

    [​IMG] Aqua Shoes [1]
    Class: Footgear
    Defense: 1
    Effect: Mdef +2.
    Maximum HP +100.
    Reduces damage taken from Water elemental attack by 3%.

    [ Aqua Robe + Aqua Shoes + Aqua Orb + Aqua Staff Equip Set ]
    Enchant armor with the Water element.
    Increases Water elemental magic damage by 10%.
    Reduces Wind elemental magic damage by 10%.
    Increases damage taken from Wind elemental attack by 15%.
    Available: High Wizard

    [​IMG] Aqua Orb [1]
    Class: Accessory
    Defense: 0
    Effect: Mdef +2, Int +1.
    Reduces damage taken from Water elemental attack by 3%.

    Adds a 3% chance to autocast Level 3 Frost Nova on an enemy when the user receives Physical Damage.
    [ Aqua Robe + Aqua Shoes + Aqua Orb + Aqua Staff Equip Set ]
    Enchant armor with the Water element.
    Increases Water elemental magic damage by 10%.
    Reduces Wind elemental magic damage by 10%.
    Increases damage taken from Wind elemental attack by 15%.
    Available: High Wizard

    [​IMG] Aqua Staff [2]
    Class: Mace
    Attack: 30
    Element: Fire

    Weapon Level: 4
    Effect: Matk +15%, Int +2.
    Increases damage of Cold Bolt and Frost Driver by 5%.
    [ Aqua Robe + Aqua Shoes + Aqua Orb + Aqua Staff Equip Set ]

    Enchant armor with the Water element.
    Increases Water elemental magic damage by 10%.
    Reduces Wind elemental magic damage by 10%.
    Increases damage taken from Wind elemental attack by 15%.
    Available: High Wizard

    [​IMG] Aqua Staff II [1]
    Class: Mace
    Attack: 30
    Element: Fire

    Weapon Level: 4
    Effect: Matk +20%, Int +4.
    Increases damage of Cold Bolt and Frost Driver by 10%.
    [ Aqua Robe + Aqua Shoes + Aqua Orb + Aqua Staff Equip Set ]

    Enchant armor with the Water element.
    Increases Water elemental magic damage by 20%.
    Reduces Wind elemental magic damage by 20%.
    Increases damage taken from Wind elemental attack by 15%.
    Available: High Wizard
     
    Last edited: Feb 17, 2020 at 10:51 PM
  3. RagniteRo

    RagniteRo Administrator Staff Member

    Joined:
    Dec 23, 2017
    Messages:
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    Likes Received:
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    Trophy Points:
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    [​IMG]



    [​IMG]

    [​IMG] Stalker
    The Stalker job class usually builds around the copied skills from Plagiarism and Reproduce, with this update Stalker must assign their primary skill to Reproduce, which no longer can be removed, and a secondary skill to Plagiarism, which can be lost if the Stalker's buffs are removed.
    [​IMG] Reproduce (Update)
    The preserved skill effect can't be removed by Dispel / Tarot Card of Fate.

    [​IMG] Shadow Spell (Update)
    Phyisical and Magical skills learned through Plagiarism and Reproduce can be auto cast while physically attacking.
    The following phyisical skills can now be autocasted while attacking:

    [​IMG] Bash
    [​IMG] Magnum Break
    [​IMG] Envenom
    [​IMG] Bowling Bash


    [​IMG]

    [​IMG] Santa Claus Shop (Christmas Event)
    The shop will be available one last month in the town of Lutie.

    [​IMG] Christmas Decorations
    Decoration NPC in Prontera and Main Room maps have been removed.

    [​IMG] Winter Event
    The Winter event has been disabled, thanks to all participants and enjoy your winter costumes!

    [​IMG]

    [​IMG] Hocus-pocus (Town restriction)
    This skill has been disabled on town maps to avoid interrupting new players who wish to explore the towns, complete quests or are busy leveling their characters.

    [​IMG] Ghost Palace (Instance)
    Warps to each floor no longer are removed after the party leader enters to the next floor.

    [​IMG]

    [​IMG] Baby War of Emperium
    The first Baby WoE will begin on February 21st (Friday): 20:00 ~ 21:00 server time.
     
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