Patch 1.24 Notes [Hazy Forest, Mora Equipment, Baby WoE]

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  1. RagniteRo

    RagniteRo Administrator Staff Member

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    [​IMG]
    Hello Ragnarok lovers! In this patch, we welcome the arrival of the town, Mora Village and the update to the Baby War of Emperium with a new rebalanced enviroment only for baby job classes. The details are explained in the baby WoE post, be sure to read all the information to build your perfect mini character.
    We're are introducing a new instance, Hazy Forest, and the Mora Equipment quests, these items increase the performance of Lord Knight, Assassin Cross, High Priest, High Wizard and Sniper class.




    [​IMG]

    [​IMG] Mega Resist Potion
    New effect: Decreased the duration of the status resistance from 60 minutes ⇒ 10 minutes.

    [​IMG] Small Defense Potion
    New effect: Decrease Physical damage by 3% for 3 minutes. The effect can be removed by Dispel or Tarot Card of Fate.

    [​IMG] Small Magic Defense Potion
    New effect: Decrease Magical damage by 3% for 3 minutes. The effect can be removed by Dispel or Tarot Card of Fate.

    [​IMG] Mora Coin
    A small coin with a polished surface. It is used for many purposes in the Village of Mora.

    [​IMG]

    [​IMG] Hervor
    Fixed the requirements to create the shield in the All-for-one NPC / Main Room.

    [​IMG] Refined Combat Knife
    Fixed the requirements to create the dagger in the Gravity Weapons NPC / Main Room.
    [​IMG] [​IMG] Modified Ring of Flame Lord / Resonance
    Fixed the combo effect to autocast all the corresponding skills.


    Mora Coin Equipment

    [​IMG] Ur's Plate [1]
    Class: Armor
    Defense: 6
    Effect: Mdef +4
    Reduce damage taken from Demi-Human monster by 2%.

    Reduce damage taken from Neutral elemental attack by 2%.
    Increase Maximum HP by 1% for each refine level.
    [ Ur's Plate + Ur's Manteau + Ur's Greaves + Ur's Seal Equip Set ]

    Maximum HP +14%
    Increaases SP cost of all skills by 10%.
    Reduce damage taken from Neutral elemental attack by 5%.

    Increases damage of Spiral Pierce by 10%.
    Enables the use of Level 1 Auto Guard.
    Available: Lord Knight
    Dropped by: Khalitzburg (0.20%)


    [​IMG] Ur's Manteau [1]
    Class: Garment
    Defense: 3
    Effect: Maximum HP +2%
    Reduce damage taken from Neutral elemental attack by 5%.

    [ Ur's Plate + Ur's Manteau + Ur's Greaves + Ur's Seal Equip Set ]
    Maximum HP +14%
    Increaases SP cost of all skills by 10%.
    Reduce damage taken from Neutral elemental attack by 5%.

    Increases damage of Spiral Pierce by 10%.
    Enables the use of Level 1 Auto Guard.
    Available: Lord Knight

    [​IMG] Ur's Greaves [1]
    Class: Footgear
    Defense: 3
    Effect: Mdef +2
    Increases Maximum HP by 1% for each refine level above +7.
    [ Ur's Plate + Ur's Manteau + Ur's Greaves + Ur's Seal Equip Set ]

    Maximum HP +14%
    Increaases SP cost of all skills by 10%.
    Reduce damage taken from Neutral elemental attack by 5%.

    Increases damage of Spiral Pierce by 10%.
    Enables the use of Level 1 Auto Guard.
    Available: Lord Knight

    [​IMG] Ur's Seal [1]
    Class: Accessory
    Defense: 1
    Effect: Maximum HP +2%
    Reduces the SP cost of Spiral Pierce and Pierce by 5.

    [ Ur's Plate + Ur's Manteau + Ur's Greaves + Ur's Seal Equip Set ]
    Maximum HP +14%
    Increaases SP cost of all skills by 10%.
    Reduce damage taken from Neutral elemental attack by 5%.

    Increases damage of Spiral Pierce by 10%.
    Enables the use of Level 1 Auto Guard.
    Available: Lord Knight
    Dropped by: Vanberk (0.20%), Isilla (0.20%)


    [​IMG] Peuz's Plate [1]
    Class: Armor
    Defense: 6
    Effect: Mdef +4
    Atk +30, Flee +17.
    [ Peuz's Plate + Peuz's Manteau + Peuz's Greaves + Peuz's Seal Equip Set ]

    Increases Physical attack by 5%.
    Increases damage of Pierce by 20%.

    Increases damage of Brandish Spear by 10%.
    Adds a 1% chance to autocast Level 1 Storm Blast on target when dealing physical attacks.
    Increases Attack Speed by 2 on weaer for 10 seconds when using Concentration skill.
    Available: Lord Knight
    Dropped by: Raydric (0.20%)


    [​IMG] Peuz's Manteau [1]
    Class: Garment
    Defense: 3
    Effect: Perfect Dodge +1
    Critical Rate +5.

    [ Peuz's Plate + Peuz's Manteau + Peuz's Greaves + Peuz's Seal Equip Set ]
    Increases Physical attack by 5%.
    Increases damage of Pierce by 20%.

    Increases damage of Brandish Spear by 10%.
    Adds a 1% chance to autocast Level 1 Storm Blast on target when dealing physical attacks.
    Increases Attack Speed by 2 on weaer for 10 seconds when using Concentration skill.
    Available: Lord Knight

    [​IMG] Peuz's Greaves [1]
    Class: Footgear
    Defense: 2
    Effect: Mdef +2
    Increases Str by +1 for each refine level above +7.

    [ Peuz's Plate + Peuz's Manteau + Peuz's Greaves + Peuz's Seal Equip Set ]
    Increases Physical attack by 5%.
    Increases damage of Pierce by 20%.

    Increases damage of Brandish Spear by 10%.
    Adds a 1% chance to autocast Level 1 Storm Blast on target when dealing physical attacks.
    Increases Attack Speed by 2 on weaer for 10 seconds when using Concentration skill.
    Available: Lord Knight

    [​IMG] Peuz's Seal [1]
    Class: Accessory
    Defense: 0
    Effect: Atk +20
    Maximum SP +20.

    [ Peuz's Plate + Peuz's Manteau + Peuz's Greaves + Peuz's Seal Equip Set ]
    Increases Physical attack by 5%.
    Increases damage of Pierce by 20%.

    Increases damage of Brandish Spear by 10%.
    Adds a 1% chance to autocast Level 1 Storm Blast on target when dealing physical attacks.
    Increases Attack Speed by 2 on weaer for 10 seconds when using Concentration skill.
    Available: Lord Knight
    Dropped by: Skogul (0.20%), Frus (0.20%)

    [​IMG] White Wing Suit [1]
    Class: Armor
    Defense: 4
    Effect: Increases Flee by +3 for each refine level.
    Increases Ranged physical attacks by +1% for each 2 refine levels.
    [ White Wing Suit + White Wing Manteau + White Wing Boots + White Wing Brooch Equip Set ]

    Increases Attack Speed by +2.
    Increases Ranged physical attack by 10%.
    Increases damage of Sharp Shooting by 20%.

    Adds a 3% chance to autocast Level 3 Double Strafe when dealing ranged physical attacks.
    If the user has mastered the skill at level 10, it will cast Level 10 Double Strafe instead.
    Available: Sniper
    Dropped by: Anubis (0.25%)


    [​IMG] White Wing Manteau [1]
    Class: Garment
    Defense: 2
    Effect: Agi +2
    Perfect Dodge +1
    Adds a 2% chance to increase Flee by 30 for 7 seconds when dealing physical attacks.

    [ White Wing Suit + White Wing Manteau + White Wing Boots + White Wing Brooch Equip Set ]

    Increases Attack Speed by +2.
    Increases Ranged physical attack by 10%.
    Increases damage of Sharp Shooting by 20%.

    Adds a 3% chance to autocast Level 3 Double Strafe when dealing ranged physical attacks.
    If the user has mastered the skill at level 10, it will cast Level 10 Double Strafe instead.
    Available: Sniper


    [​IMG] White Wing Boots [1]
    Class: Footgear
    Defense: 2
    Effect: Agi +2
    Reduces the SP cost of Double Strafe by 5.

    [ White Wing Suit + White Wing Manteau + White Wing Boots + White Wing Brooch Equip Set ]
    Increases Attack Speed by +2.
    Increases Ranged physical attack by 10%.
    Increases damage of Sharp Shooting by 20%.

    Adds a 3% chance to autocast Level 3 Double Strafe when dealing ranged physical attacks.
    If the user has mastered the skill at level 10, it will cast Level 10 Double Strafe instead.
    Available: Sniper


    [​IMG] White Wing Brooch [1]
    Class: Accessory
    Defense: 0
    Effect: Dex +1
    Increases Ranged physical attack by 2%.

    [ White Wing Suit + White Wing Manteau + White Wing Boots + White Wing Brooch Equip Set ]

    Increases Attack Speed by +2.
    Increases Ranged physical attack by 10%.
    Increases damage of Sharp Shooting by 20%.

    Adds a 3% chance to autocast Level 3 Double Strafe when dealing ranged physical attacks.
    If the user has mastered the skill at level 10, it will cast Level 10 Double Strafe instead.
    Available: Sniper

    Dropped by: Blue Acidus (0.20%), Gold Acidus (0.20%)

    [​IMG] Black Wing Suit [1]
    Class: Armor
    Defense: 4
    Effect: Int +2
    Increases Atk by +3 for each refine level.
    [ Black Wing Suit + Black Wing Manteau + Black Wing Boots + Black Wing Brooch Equip Set ]

    Maximum HP +15%
    Perfect Dodge +20
    Attack Speed -7
    Increaases the damage of Land Mine by 20%.

    Reduces your own Ranged physical attack by 30%.
    Available: Sniper
    Dropped by: Luciola Vespa (0.20%)


    [​IMG] Black Wing Manteau [1]
    Class: Garment
    Defense: 2
    Effect: Int +2
    Perfect Dodge +1

    Increases Perfect Dodge by +1 for each refine level above +6.
    [ Black Wing Suit + Black Wing Manteau + Black Wing Boots + Black Wing Brooch Equip Set ]

    Maximum HP +15%
    Perfect Dodge +20
    Attack Speed -7
    Increaases the damage of Land Mine by 20%.

    Reduces your own Ranged physical attack by 30%.
    Available: Sniper


    [​IMG] Black Wing Boots [1]
    Class: Footgear
    Defense: 2
    Effect: Int +2
    Maximum SP +5%.

    [ Black Wing Suit + Black Wing Manteau + Black Wing Boots + Black Wing Brooch Equip Set ]

    Maximum HP +15%
    Perfect Dodge +20
    Attack Speed -7
    Increaases the damage of Land Mine by 20%.

    Reduces your own Ranged physical attack by 30%.
    Available: Sniper


    [​IMG] Black Wing Brooch [1]
    Class: Accessory
    Defense: 0
    Effect: Int +2
    Perfect Dodge +3.

    [ Black Wing Suit + Black Wing Manteau + Black Wing Boots + Black Wing Brooch Equip Set ]

    Maximum HP +15%
    Perfect Dodge +20
    Attack Speed -7
    Increaases the damage of Land Mine by 20%.

    Reduces your own Ranged physical attack by 30%.
    Available: Sniper
    Dropped by: Red Ferus (0.20%), Green Ferus (0.20%)


    [​IMG] Sapha's Cloth [1]
    Class: Armor
    Defense: 4
    Effect: Luk +3
    Adds a 2% chance to autocast Level 1 Meteor Assault when dealing ranged physical attacks.

    If higher level of this skill is learned then it will be cast.
    [ Sapha's Cloth + Sapha's Hood + Sapha's Shoes + Sapha's Ring Equip Set ]

    Perfect Dodge +2
    Critical Rate +15
    Increses Critical Hit damage by 10%.
    Increaases the damage of Sonic Blow by 15%.

    Increases SP cost of all skills by 10%.
    Available: Assassin Cross
    Dropped by: Loli Ruri (0.20%)


    [​IMG] Sapha's Hood [1]
    Class: Garment
    Defense: 2
    Effect: Perfect Dodge +1
    Increases Critical Hit damage by 1% for each 2 refine level.
    [ Sapha's Cloth + Sapha's Hood + Sapha's Shoes + Sapha's Ring Equip Set ]

    Perfect Dodge +2
    Critical Rate +15
    Increses Critical Hit damage by 10%.
    Increaases the damage of Sonic Blow by 15%.

    Increases SP cost of all skills by 10%.
    Available: Assassin Cross


    [​IMG] Sapha's Shoes [1]
    Class: Footgear
    Defense: 2
    Effect: Mdef +1
    Luk +3.
    [ Sapha's Cloth + Sapha's Hood + Sapha's Shoes + Sapha's Ring Equip Set ]

    Perfect Dodge +2
    Critical Rate +15
    Increses Critical Hit damage by 10%.
    Increaases the damage of Sonic Blow by 15%.

    Increases SP cost of all skills by 10%.
    Available: Assassin Cross


    [​IMG] Sapha's Ring [1]
    Class: Accessory
    Defense: 0
    Effect: Critical Rate +3
    Reduces SP cost of Cloaking by 5.

    [ Sapha's Cloth + Sapha's Hood + Sapha's Shoes + Sapha's Ring Equip Set ]
    Perfect Dodge +2
    Critical Rate +15
    Increses Critical Hit damage by 10%.
    Increaases the damage of Sonic Blow by 15%.

    Increases SP cost of all skills by 10%.
    Available: Assassin Cross
    Dropped by: Zombie Slaughter (0.20%)

    [​IMG] Nab's Cloth [1]
    Class: Armor
    Defense: 4
    Effect: Str +1, Int +2.
    [ Nab's Cloth + Nab's Hood + Nab's Shoes + Nab's Ring Equip Set ]

    Atk +10%, Matk +10%
    Atk +30
    Critical Rate -20
    Adds a 3% chance to autocast Level 1 Soul Destroyer when dealing ranged physical attacks.

    If higher level of this skill is learned then it will be cast.
    Available: Assassin Cross
    Dropped by: Dullahan (0.20%)


    [​IMG] Nab's Hood [1]
    Class: Garment
    Defense: 2
    Effect: Increases Flee by +3 for each refine level.
    Increases Atk by +2 for each refine level.
    [ Nab's Cloth + Nab's Hood + Nab's Shoes + Nab's Ring Equip Set ]

    Atk +10%, Matk +10%
    Atk +30
    Critical Rate -20
    Adds a 3% chance to autocast Level 1 Soul Destroyer when dealing ranged physical attacks.

    If higher level of this skill is learned then it will be cast.
    Available: Assassin Cross


    [​IMG] Nab's Shoes [1]
    Class: Footgear
    Defense: 2
    Effect: Int +2
    Perfect Dodge +1.
    [ Nab's Cloth + Nab's Hood + Nab's Shoes + Nab's Ring Equip Set ]

    Atk +10%, Matk +10%
    Atk +30
    Critical Rate -20
    Adds a 3% chance to autocast Level 1 Soul Destroyer when dealing ranged physical attacks.

    If higher level of this skill is learned then it will be cast.
    Available: Assassin Cross


    [​IMG] Nab's Ring [1]
    Class: Accessory
    Defense: 0
    Effect: Atk +10, Matk +20.
    [ Nab's Cloth + Nab's Hood + Nab's Shoes + Nab's Ring Equip Set ]

    Atk +10%, Matk +10%
    Atk +30
    Critical Rate -20
    Adds a 3% chance to autocast Level 1 Soul Destroyer when dealing ranged physical attacks.

    If higher level of this skill is learned then it will be cast.
    Available: Assassin Cross
    Dropped by: Ragged Zombie (0.25%)

     
    Last edited: Mar 17, 2020
  2. RagniteRo

    RagniteRo Administrator Staff Member

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    [​IMG]

    [​IMG] Robe of Judgement [1]
    Class: Armor
    Defense: 3
    Effect: Mdef +4
    Str +1, Int +1
    Reduce damage taken from Demon and Undead monsters by 5%.

    Increase damage taken from other races by 5%.
    [ Robe of Judgement + Shawl of Judgement + Shoes of Judgement + Mace of Judgement Equip Set ]

    Enchant armor with the Shadow element.
    Increases physical and magical damage inflicted on Undead monsters by 10%.
    Increaases the damage of Magnus Exorcismus by 15%.
    Increases SP cost of Magnus Exorcismus by 30.
    Available: High Priest
    Dropped by: Carat (0.20%)


    [​IMG] Shawl of Judgement [1]
    Class: Garment
    Defense: 1
    Effect: Flee Rate +5.

    Adds a 3% chance to autocast Level 1 Holy Light when wearer receiving physical or magical attacks.

    [ Robe of Judgement + Shawl of Judgement + Shoes of Judgement + Mace of Judgement Equip Set ]
    Enchant armor with the Shadow element.
    Increases physical and magical damage inflicted on Undead monsters by 10%.
    Increaases the damage of Magnus Exorcismus by 15%.
    Increases SP cost of Magnus Exorcismus by 30.
    Available: High Priest

    [​IMG] Shoes of Judgement [1]
    Class: Footgear
    Defense: 1
    Effect: Maximum SP +150
    Increases damage of Holy Light by 10%.

    Increases SP cost of Holy Light by 10.
    [ Robe of Judgement + Shawl of Judgement + Shoes of Judgement + Mace of Judgement Equip Set ]
    Enchant armor with the Shadow element.
    Increases physical and magical damage inflicted on Undead monsters by 10%.
    Increaases the damage of Magnus Exorcismus by 15%.
    Increases SP cost of Magnus Exorcismus by 30.
    Available: High Priest

    [​IMG] Mace of Judgement [2]
    Class: Mace
    Attack: 140
    Element: Holy

    Weapon Level: 3
    Effect: Matk +18%
    Str +1, Int +1
    Adds a 3% chance to increase physical damage inflicted on Demon monsters by 10% for 7 seconds when dealing physical attacks.

    Adds a 3% chance to increase magical damage inflicted on Undead monsters by 10% for 7 seconds when dealing magical attacks.
    [ Robe of Judgement + Shawl of Judgement + Shoes of Judgement + Mace of Judgement Equip Set ]
    Enchant armor with the Shadow element.
    Increases physical and magical damage inflicted on Undead monsters by 10%.
    Increaases the damage of Magnus Exorcismus by 15%.
    Increases SP cost of Magnus Exorcismus by 30.
    Available: High Priest

    [​IMG] Mace of Judgement II [1]
    Class: Mace
    Attack: 140
    Element: Holy

    Weapon Level: 3
    Effect: Matk +20%
    Str +2, Int +2
    Adds a 6% chance to increase physical damage inflicted on Demon monsters by 15% for 7 seconds when dealing physical attacks.

    Adds a 6% chance to increase magical damage inflicted on Undead monsters by 15% for 7 seconds when dealing magical attacks.
    [ Robe of Judgement + Shawl of Judgement + Shoes of Judgement + Mace of Judgement II Equip Set ]
    Enchant armor with the Shadow element.
    Increases physical and magical damage inflicted on Undead monsters by 15%.
    Increaases the damage of Magnus Exorcismus by 20%.
    Increases SP cost of Magnus Exorcismus by 50.
    Reduces Casting time of Magnus Exorcismus, Turn Undead and Holy Light by 50%.
    Available: High Priest

    [​IMG] Robe of Affection [1]
    Class: Armor
    Defense: 3
    Effect: Mdef +6, Int +1
    Reduces SP cost of Blessing by 5.

    [ Robe of Affection + Shawl of Affection + Shoes of Affection + Wand of Affection Equip Set ]
    Enchant armor with the Holy element.
    Increases Healing skills by 15%.
    Reduces After-skill-delay by 3%.
    Increases SP cost of Heal by 30.

    Available: High Priest
    Dropped by: Carat (0.20%)


    [​IMG] Shawl of Affection [1]
    Class: Garment
    Defense: 1
    Effect: Perfect Dodge +5.

    Adds a 3% chance to recover 1000 HP every 2 seconds for 10 seconds when wearer receiving physical or magical attacks.

    [ Robe of Affection + Shawl of Affection + Shoes of Affection + Wand of Affection Equip Set ]
    Enchant armor with the Holy element.
    Increases Healing skills by 15%.
    Reduces After-skill-delay by 3%.
    Increases SP cost of Heal by 30.

    Available: High Priest

    [​IMG] Shoes of Affection [1]
    Class: Footgear
    Defense: 1
    Effect: Maximum HP +1200
    Increases damage taken from Non Demi-Humans monsters by 10%.

    [ Robe of Affection + Shawl of Affection + Shoes of Affection + Wand of Affection Equip Set ]
    Enchant armor with the Holy element.
    Increases Healing skills by 15%.
    Reduces After-skill-delay by 3%.
    Increases SP cost of Heal by 30.

    Available: High Priest

    [​IMG] Wand of Affection [2]
    Class: Mace
    Attack: 140
    Element: Holy

    Weapon Level: 3
    Effect: Matk +15%, Int +2.
    Increases Healing skills by 10%.

    [ Robe of Affection + Shawl of Affection + Shoes of Affection + Wand of Affection Equip Set ]
    Enchant armor with the Holy element.
    Increases Healing skills by 15%.
    Reduces After-skill-delay by 3%.
    Increases SP cost of Heal by 30.

    Available: High Priest

    [​IMG] Wand of Affection II [1]
    Class: Mace
    Attack: 140
    Element: Holy

    Weapon Level: 3
    Effect: Matk +18%, Int +4.
    Increases Healing skills by 20%.

    [ Robe of Affection + Shawl of Affection + Shoes of Affection + Wand of Affection II Equip Set ]
    Enchant armor with the Holy element.
    Increases Healing skills by 25%.
    Reduces After-skill-delay by 5%.
    Increases SP cost of Heal by 50.

    Adds a 2% chance to autocast Level 1 Lex Divina on nearby enemies when wearer receiving physical damage.
    Available: High Priest

    [​IMG] Light of Cure [1]
    Class: Accessory
    Defense: 0
    Effect: Vit +1.
    Increases Healing from recovery items by 4%.
    Available: High Priest
    Dropped by: Fake Angel (0.20%)


    [​IMG] Seal of Cathedral [1]
    Class: Accessory
    Defense: 0
    Effect: Int +1.
    Increases Healing skills on user by 5%.
    Available: High Priest
    Dropped by: Fake Angel (0.20%)


    [​IMG] Ring of Archbishop [1]
    Class: Accessory
    Defense: 0
    Effect: Dex +1.
    Increases effectiveness of Healing skills by 5%.
    Available: High Priest
    Dropped by: Fake Angel (0.20%)

     
    Last edited: Mar 5, 2020
  3. RagniteRo

    RagniteRo Administrator Staff Member

    Joined:
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    [​IMG]

    [​IMG] Crimson Robe [1]
    Class: Armor
    Defense: 4
    Effect: Mdef +5, Int +1
    Increases the damage of Meteor Storm by 5%.

    If Base Int is at least 200: Int +1.
    [ Crimson Robe + Crimson Shoes + Crimson Orb + Crimson Staff Equip Set ]

    Enchant armor with the Fire element.
    Increases Fire elemental magic damage by 10%.
    Reduces Water elemental magic damage by 10%.
    Increases damage taken from Water elemental attack by 15%.
    Available: High Wizard
    Dropped by: Lava Golem (0.20%)


    [​IMG] Crimson Shoes [1]
    Class: Footgear
    Defense: 1
    Effect: Mdef +2.
    Maximum HP +100.
    Reduces damage taken from Fire elemental attack by 3%.

    [ Crimson Robe + Crimson Shoes + Crimson Orb + Crimson Staff Equip Set ]
    Enchant armor with the Fire element.
    Increases Fire elemental magic damage by 10%.
    Reduces Water elemental magic damage by 10%.
    Increases damage taken from Water elemental attack by 15%.
    Available: High Wizard

    [​IMG] Crimson Orb [1]
    Class: Accessory
    Defense: 0
    Effect: Mdef +2, Int +1.
    Reduces damage taken from Fire elemental attack by 3%.

    Adds a 3% chance to autocast Level 3 Sightrasher on an enemy when the user receives Physical Damage.
    [ Crimson Robe + Crimson Shoes + Crimson Orb + Crimson Staff Equip Set ]
    Enchant armor with the Fire element.
    Increases Fire elemental magic damage by 10%.
    Reduces Water elemental magic damage by 10%.
    Increases damage taken from Water elemental attack by 15%.
    Available: High Wizard
    Dropped by: Diabolic (0.20%)


    [​IMG] Crimson Staff [2]
    Class: One-Handed Staff
    Attack: 30
    Element: Fire

    Weapon Level: 4
    Effect: Matk +15%, Int +2.
    Increases damage of Fire Bolt and Fire Ball by 5%.

    [ Crimson Robe + Crimson Shoes + Crimson Orb + Crimson Staff Equip Set ]

    Enchant armor with the Fire element.
    Increases Fire elemental magic damage by 10%.
    Reduces Water elemental magic damage by 10%.
    Increases damage taken from Water elemental attack by 15%.
    Available: High Wizard

    [​IMG] Crimson Staff II [1]
    Class: One-Handed Staff
    Attack: 30
    Element: Fire

    Weapon Level: 4
    Effect: Matk +20%, Int +4.
    Increases damage of Fire Bolt and Fire Ball by 10%.

    [ Crimson Robe + Crimson Shoes + Crimson Orb + Crimson Staff II Equip Set ]

    Enchant armor with the Fire element.
    Increases Fire elemental magic damage by 20%.
    Reduces Water elemental magic damage by 20%.
    Increases damage taken from Water elemental attack by 15%.
    Available: High Wizard

    [​IMG] Aqua Robe [1]
    Class: Armor
    Defense: 4
    Effect: Mdef +5, Int +1
    Increases the damage of Storm Gust by 5%.

    If Base Int is at least 200: Int +1.
    [ Aqua Robe + Aqua Shoes + Aqua Orb + Aqua Staff Equip Set ]

    Enchant armor with the Water element.
    Increases Water elemental magic damage by 10%.
    Reduces Wind elemental magic damage by 10%.
    Increases damage taken from Wind elemental attack by 15%.
    Available: High Wizard
    Dropped by: Snowier (0.20%)


    [​IMG] Aqua Shoes [1]
    Class: Footgear
    Defense: 1
    Effect: Mdef +2.
    Maximum HP +100.
    Reduces damage taken from Water elemental attack by 3%.

    [ Aqua Robe + Aqua Shoes + Aqua Orb + Aqua Staff Equip Set ]
    Enchant armor with the Water element.
    Increases Water elemental magic damage by 10%.
    Reduces Wind elemental magic damage by 10%.
    Increases damage taken from Wind elemental attack by 15%.
    Available: High Wizard

    [​IMG] Aqua Orb [1]
    Class: Accessory
    Defense: 0
    Effect: Mdef +2, Int +1.
    Reduces damage taken from Water elemental attack by 3%.

    Adds a 3% chance to autocast Level 3 Frost Nova on an enemy when the user receives Physical Damage.
    [ Aqua Robe + Aqua Shoes + Aqua Orb + Aqua Staff Equip Set ]
    Enchant armor with the Water element.
    Increases Water elemental magic damage by 10%.
    Reduces Wind elemental magic damage by 10%.
    Increases damage taken from Wind elemental attack by 15%.
    Available: High Wizard
    Dropped by: Gazeti (0.20%)


    [​IMG] Aqua Staff [2]
    Class: One-Handed Staff
    Attack: 30
    Element: Fire

    Weapon Level: 4
    Effect: Matk +15%, Int +2.
    Increases damage of Cold Bolt and Frost Driver by 5%.
    [ Aqua Robe + Aqua Shoes + Aqua Orb + Aqua Staff Equip Set ]

    Enchant armor with the Water element.
    Increases Water elemental magic damage by 10%.
    Reduces Wind elemental magic damage by 10%.
    Increases damage taken from Wind elemental attack by 15%.
    Available: High Wizard

    [​IMG] Aqua Staff II [1]
    Class: One-Handed Staff
    Attack: 30
    Element: Fire

    Weapon Level: 4
    Effect: Matk +20%, Int +4.
    Increases damage of Cold Bolt and Frost Driver by 10%.
    [ Aqua Robe + Aqua Shoes + Aqua Orb + Aqua Staff Equip Set ]

    Enchant armor with the Water element.
    Increases Water elemental magic damage by 20%.
    Reduces Wind elemental magic damage by 20%.
    Increases damage taken from Wind elemental attack by 15%.
    Available: High Wizard

    [​IMG] Goldenrod Robe [1]
    Class: Armor
    Defense: 4
    Effect: Mdef +5, Int +1
    Increases the damage of Lord of Vermilion by 5%.

    If Base Int is at least 200: Int +1.
    [ Goldenrod Robe + Goldenrod Shoes + Goldenrod Orb + Goldenrod Staff Equip Set ]

    Enchant armor with the Wind element.
    Increases Wind elemental magic damage by 10%.
    Reduces Earth elemental magic damage by 10%.
    Increases damage taken from Earth elemental attack by 15%.
    Available: High Wizard
    Dropped by: Hill Wind (0.20%)


    [​IMG] Goldenrod Shoes [1]
    Class: Footgear
    Defense: 1
    Effect: Mdef +2.
    Maximum HP +100.
    Reduces damage taken from Wind elemental attack by 3%.

    [ Goldenrod Robe + Goldenrod Shoes + Goldenrod Orb + Goldenrod Staff Equip Set ]
    Enchant armor with the Wind element.
    Increases Wind elemental magic damage by 10%.
    Reduces Earth elemental magic damage by 10%.
    Increases damage taken from Earth elemental attack by 15%.
    Available: High Wizard

    [​IMG] Goldenrod Orb [1]
    Class: Accessory
    Defense: 0
    Effect: Mdef +2, Int +1.
    Reduces damage taken from Wind elemental attack by 3%.

    Adds a 3% chance to autocast Level 3 Jupitel Thunder on an enemy when the user receives Physical Damage.
    [ Goldenrod Robe + Goldenrod Shoes + Goldenrod Orb + Goldenrod Staff Equip Set ]
    Enchant armor with the Wind element.
    Increases Wind elemental magic damage by 10%.
    Reduces Earth elemental magic damage by 10%.
    Increases damage taken from Earth elemental attack by 15%.
    Available: High Wizard
    Dropped by: Kobold - Axe (0.20%)


    [​IMG] Goldenrod Staff [2]
    Class: One-Handed Staff
    Attack: 30
    Element: Wind

    Weapon Level: 4
    Effect: Matk +15%, Int +2.
    Increases damage of Jupitel Thunder by 5%.
    [ Goldenrod Robe + Goldenrod Shoes + Goldenrod Orb + Goldenrod Staff Equip Set ]

    Enchant armor with the Wind element.
    Increases Wind elemental magic damage by 10%.
    Reduces Earth elemental magic damage by 10%.
    Increases damage taken from Earth elemental attack by 15%.
    Available: High Wizard

    [​IMG] Goldenrod Staff II [1]
    Class: One-Handed Staff
    Attack: 30
    Element: Wind

    Weapon Level: 4
    Effect: Matk +20%, Int +4.
    Increases damage of Jupitel Thunder by 10%.
    [ Goldenrod Robe + Goldenrod Shoes + Goldenrod Orb + Goldenrod Staff II Equip Set ]

    Enchant armor with the Wind element.
    Increases Wind elemental magic damage by 20%.
    Reduces Earth elemental magic damage by 20%.
    Increases damage taken from Earth elemental attack by 15%.
    Available: High Wizard

    [​IMG] Forest Robe [1]
    Class: Armor
    Defense: 4
    Effect: Mdef +5, Int +1
    Increases the damage of Heaven's Drive by 5%.

    If Base Int is at least 200: Int +1.
    [ Forest Robe + Forest Shoes + Forest Orb + Forest Staff Equip Set ]

    Enchant armor with the Earth element.
    Increases Earth elemental magic damage by 10%.
    Reduces Wind elemental magic damage by 10%.
    Increases damage taken from Wind elemental attack by 15%.
    Available: High Wizard
    Dropped by: Pinguicula (0.20%)


    [​IMG] Forest Shoes [1]
    Class: Footgear
    Defense: 1
    Effect: Mdef +2.
    Maximum HP +100.
    Reduces damage taken from Earth elemental attack by 3%.

    [ Forest Robe + Forest Shoes + Forest Orb + Forest Staff Equip Set ]
    Enchant armor with the Earth element.
    Increases Earth elemental magic damage by 10%.
    Reduces Wind elemental magic damage by 10%.
    Increases damage taken from Wind elemental attack by 15%.
    Available: High Wizard

    [​IMG] Forest Orb [1]
    Class: Accessory
    Defense: 0
    Effect: Mdef +2, Int +1.
    Reduces damage taken from Earth elemental attack by 3%.

    Adds a 3% chance to autocast Level 3 Quagmire on an enemy when the user receives Physical Damage.
    [ Forest Robe + Forest Shoes + Forest Orb + Forest Staff Equip Set ]
    Enchant armor with the Earth element.
    Increases Earth elemental magic damage by 10%.
    Reduces Wind elemental magic damage by 10%.
    Increases damage taken from Wind elemental attack by 15%.
    Available: High Wizard
    Dropped by: Naga (0.20%)


    [​IMG] Forest Staff [2]
    Class: One-Handed Staff
    Attack: 30
    Element: Earth

    Weapon Level: 4
    Effect: Matk +15%, Int +2.
    Increases damage of Earth Spike and Heaven's Drive by 5%.
    [ Forest Robe + Forest Shoes + Forest Orb + Forest Staff Equip Set ]

    Enchant armor with the Earth element.
    Increases Earth elemental magic damage by 10%.
    Reduces Wind elemental magic damage by 10%.
    Increases damage taken from Wind elemental attack by 15%.
    Available: High Wizard

    [​IMG] Forest Staff II [1]
    Class: One-Handed Staff
    Attack: 30
    Element: Earth

    Weapon Level: 4
    Effect: Matk +20%, Int +4.
    Increases damage of Earth Spike and Heaven's Drive by 10%.
    [ Forest Robe + Forest Shoes + Forest Orb + Forest Staff II Equip Set ]

    Enchant armor with the Earth element.
    Increases Earth elemental magic damage by 20%.
    Reduces Wind elemental magic damage by 20%.
    Increases damage taken from Wind elemental attack by 15%.
    Available: High Wizard

    Mora Village Quests

    [​IMG] Loki's Muffler [1]
    Class: Garment
    Defense: 1
    Effect: Agi +1.
    Increases the damage of Sonic Blow and Soul Breaker by 5%.

    Available: All classes

    [​IMG] Pendant of Guardian [0]
    Class: Accessory
    Defense: 0
    Effect: Enables the use of Level 1 Guardian Recall.

    (Teleports the user to Mora Village)
    Available: All classes


    [​IMG] Army Padding [1]
    Class: Armor
    Defense: 2
    Effect: -
    Available: All classes

     
    Last edited: Mar 5, 2020
  4. RagniteRo

    RagniteRo Administrator Staff Member

    Joined:
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    [​IMG]

    Brasilis Field 1 (Bifrost Bridge)

    [​IMG] Miming Card
    Class: Weapon
    Effect: Adds a 0.3% chance to inflict Sleep status on target when dealing Magical attack.


    [​IMG] Little Fatum Card
    Class: Weapon
    Effect: Adds a 3% chance to inflict Silence status on target when dealing Magical attack.


    [​IMG] Pom Spider Card
    Class: Weapon
    Effect: Increases physical damage inflicted on Undead monsters by 20%.


    The Hazy Maze Forest (Instance)

    [​IMG] Parus Card
    Class: Headgear
    Effect: Increases Healing skills by 3%.
    When equipped by Acolyte classes:
    Every 2 refine level Increases Healing skills by 1%.



    [​IMG]

    [​IMG] Stalker
    The Stalker job class usually builds around the copied skills from Plagiarism and Reproduce, with this update Stalker must assign their primary skill to Reproduce, which no longer can be removed, and a secondary skill to Plagiarism, which can be lost if the Stalker's buffs are removed.

    [​IMG] Reproduce (Update)
    The preserved skill effect can't be removed by Dispel / Tarot Card of Fate.

    [​IMG] Shadow Spell (Update)
    Phyisical and Magical skills learned through Plagiarism and Reproduce can be auto cast while physically attacking.
    The following phyisical skills can now be autocasted while attacking:

    [​IMG] Bash
    [​IMG] Magnum Break
    [​IMG] Mammonite
    [​IMG] Bowling Bash
    [​IMG] Charge Attack
    [​IMG] Shield Charge
    [​IMG] Shield Boomerang
    [​IMG] Ki Explosion
    [​IMG] Acid Terror


    [​IMG] Assassin Cross

    [​IMG] Sonic Blow (Autocast - Items)
    Items that directly increase the damage of the skill Sonic Blow also affect autocasted Sonic Blows (Cross Impact).
    This change will enable new builds based on auto-attacks using Katars.


    [​IMG]

    [​IMG] Job Classes Guide (Event)
    Participate creating a guide in the Class Discussion section to win Cash Points!

    [​IMG] Santa Claus Shop (Christmas Event)
    The shop will be available one last month in the town of Lutie.

    [​IMG] Christmas Decorations
    Decoration NPC in Prontera and Main Room maps have been removed.

    [​IMG] Winter Event
    The Winter event has been disabled, thanks to all participants and enjoy your winter costumes!

    [​IMG] New Commands
    The following list of commands have been implemented as shortcuts to certain maps:

    @mainroom / @mall - Teleports the user to the Main Room - 1st Floor
    @battleground / @bg - Teleports the user to the Battleground's lobby
    @edengroup / @ eden - Teleports the user to the entrance of Eden Group

    [​IMG] Thor Volcano Guard
    Added a Guard NPC at the southwest of Thor Volcano 03 to access the gray line of the map.

    [​IMG] Skill Points Remover
    Added a NPC next to the Reset Girl NPC at Prontera, remove extra skill points.


    [​IMG] Download Client (Forum)
    Full client download and Lite client download were updated until current patch.

    [​IMG] Balance Changes: Skills (Forum)
    Updated the skills information according to previous patch notes.

    [​IMG] New Cards Database (Forum)
    Updated the cards information according to previous patch notes.

    [​IMG]

    [​IMG] Hocus-pocus (Town restriction)
    This skill has been disabled on town maps to avoid interrupting new players who wish to explore the towns, complete quests or are busy leveling their characters.

    [​IMG] Ghost Palace (Instance)
    Warps to each floor no longer are removed after the party leader enters to the next floor.

    [​IMG] The Hazy Maze Forest (Instance)
    The Bifrost is the bridge between Midgard and Asgard, however Nydhogg began to question existence itself due to its loneliness.

    [​IMG] Bifrost Fields
    Fields located near the Bifrost Bridge, an access to Mora Village in the New World map.

    [​IMG]

    [​IMG] Baby War of Emperium
    The first Baby WoE will begin on February 21st (Friday): 20:00 ~ 21:00 server time.

    [​IMG] Baby Castles Restrictions
    The goal of this restriction is to disable as few cards as possible while promoting a different variety of useful cards according to Baby Job Classes.
     
    Last edited: Mar 16, 2020
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