Patch 1.31 Notes [Work-in-Progress]

Discussion in 'Patch Notes and Updates' started by RagniteRo, Mar 8, 2021.

Thread Status:
Not open for further replies.
  1. RagniteRo

    RagniteRo Administrator Staff Member

    Joined:
    Dec 23, 2017
    Messages:
    336
    Likes Received:
    30
    Trophy Points:
    28
    [​IMG]
    Changes to the runestone cooldown will enable that two runestone effects can be active at the same time during 1 minute. This will also increase viability of one time effect runestones.

    Balance Changes

    [​IMG] Runestones (Lord Knight)
    Reduced the global cooldown of the Runestones from 2 minutes ⇒ 1 minute.
    Reduced the Cash points cost of Runestones from 7 points ⇒ 5 points.

    [​IMG] Isia Runestone (Lord Knight)
    Fixed the increased HP recovery effect from healing items and skills by 10%.


    [​IMG] Nosiege Runestone (Lord Knight)
    Fixed a bug that was preventing the runestone to be activated in GvG maps.

    [​IMG] Asir Runestone (Lord Knight)
    Increased the ATK by 20 + (2 * Number of Party Members) ⇒ 20 + (3 * Number of Party Members).


    [​IMG] Urj Runestone (Lord Knight)
    Increased the SP recovered from 60 SP for every 10 seconds ⇒ every 5 seconds.

    [​IMG] Turisus Runestone (Lord Knight)
    Increased the chance to double the damage of physical melee attacks from 20% chance ⇒ 30% chance.


    [​IMG] Verkana Runestone (Lord Knight)
    Increased the HP of each Millenium shield from 2,000 HP ⇒ 8,000 HP.

    [​IMG] New Poisons (Assassin Cross)
    Fixed the weight of the consumables from 20 points ⇒ 2 points.


    Special Pharmacy Items

    [​IMG] How to Increase Stamina (Creator)
    Best of Alchemist Monthly series 'HP of you & me Vol.12'. Used for Creators skill Special Pharmacy.

    [​IMG]Increase HP Potion (Small)
    A small potion that increases MaxHP by 500 + [Base Level] * 5 for 500 seconds.

    [​IMG]Increase HP Potion (Medium)
    A small potion that increases MaxHP by 1500 + [Base Level] * 5 for 500 seconds.

    [​IMG]Increase HP Potion (Large)
    A small potion that increases MaxHP by 2500 + [Base Level] * 5 for 500 seconds.


    [​IMG] How to Increase Vitality (Creator)
    Best of Alchemist Monthly series 'Dream of SP Vol.10'. Used for Creators skill Special Pharmacy.

    [​IMG]Increase SP Potion (Small)
    A small potion that increases MaxSP by 1% for 500 seconds.

    [​IMG]Increase SP Potion (Medium)
    A small potion that increases MaxSP by 2% for 500 seconds.

    [​IMG]Increase SP Potion (Large)
    A small potion that increases MaxSP by 3% for 500 seconds.

    Mixed Cooking Items

    [​IMG] Mix Cooking Cookbook (Creator)
    It contains recipes of 'Mix Cooking' trends and other useful information. Used for Creators skill Mixed Cooking.

    [​IMG] Melange Pot
    A pot which can be used as a shaker. Used as requirement for Creator skills.

    [​IMG] Cooking Skewer
    Long iron skewer for barbecue dishes. Used as requirement for Creator skills.

    [​IMG] Black Charcoal
    A kind of fuel which is made of wood. It adds great taste to food. Used as requirement for Creator skills.

    [​IMG] Large Cookpot
    A large cooking pot which can cook a large amount of food. Used as requirement for Creator skills.

    [​IMG] Comodo Tropical Fruit
    The most common fruit on Comodo island. Used as requirement for Creator skills.

    [​IMG] Cool Gravy
    A basic ingredient of cooking. It's essential especially for noodles. Used as requirement for Creator skills.


    [​IMG] Fine Noodle
    White and thin noodle. It's a summer delicacy. Used as requirement for Creator skills.

    [​IMG] Savage Meat
    The most delicious part of a Savage. Used as requirement for Creator skills.
    Dropped by: Savage (11.00%), Savage Babe (2.00%)


    [​IMG] Blood of Wolf
    Blood of a Desert Wolf, which is used for medications. Used as requirement for Creator skills.

    Dropped by: Desert Wolf (20.00%), Baby Desert Wolf (12.00%)

    [​IMG] Cold Ice
    A lump of very very cold ice. Used as requirement for Creator skills.

    Dropped by: Ice Titan (50.00%), Gazeti (10.00%)

    [​IMG] Beef Head
    Well roasted pressed meat. Used as requirement for Creator skills.

    Dropped by: Minorous Nightmare (30.00%), Majoruros (20.00%), Minorous (10.00%)

    [​IMG] Ice Crystal
    A transparent crystal of ice. Used as requirement for Creator skills.

    Dropped by: Pot Dofle (50.00%), Icecle (25.00%)

    [​IMG] Ice Piece
    A fragment of ice that is made when it's crushed. Used as requirement for Creator skills.

    Dropped by: King Dramoh (27.50%), Sedora (15.00%), Gazeti (7.50%), Freezer (5.00%)

    [​IMG] Drosera Tentacle
    A sticky Drocera tentacle which is widely grown in Arunafeltz. Used as requirement for Creator skills.

    Dropped by: Drosera (25.00%)

    [​IMG] Petite Tail
    Tail of Petite. It'll grow again when it's cut. Used as requirement for Creator skills.

    Dropped by: Petite (20.00%)

    [​IMG] Savage BBQ
    Increases STR + 13 for 20 minutes. Do not stack with normal/Cash foods.

    [​IMG] Warg Blood Cocktail
    Increases INT + 13 for 20 minutes. Do not stack with normal/Cash foods.

    [​IMG] Minor Brisket
    Increases VIT + 13 for 20 minutes. Do not stack with normal/Cash foods.

    [​IMG] Siroma Icetea
    Increases DEX + 13 for 20 minutes. Do not stack with normal/Cash foods.

    [​IMG] Drosera Herb Stew
    Increases AGI + 13 for 20 minutes. Do not stack with normal/Cash foods.

    [​IMG] Petite Tail Noodles
    Increases LUK + 13 for 20 minutes. Do not stack with normal/Cash foods.

    [​IMG] Black Thing
    Decreases all Status by 5 to 10 for 5 minutes. It's the result of a failed cooking attempt.


    [​IMG]

    Balance Changes

    [​IMG] Vellum Arc Wand [3] (Quest)
    Fixed the quest version from two-handed staff to one-handed staff.

    [​IMG] Racing Caps
    Racing caps are now available for second job classes and Baby job classes.

    [​IMG] Racing Cap (Lord Knight)
    Effect: [ Refine Rate +8 or higher ]
    Lord Knight: Adds a 2% chance to autocast Level 1 Crushing Strike when dealing Physical Damage.

    Baby Knight: Adds a 3% chance to autocast Level 3 Spiral Pierce when dealing Physical Damage.

    [​IMG] Racing Cap (High Wizard)
    Effect: [ Refine Rate +8 or higher ]
    HIgh Wizard: Reduces casting time of Mystical Amplification by 50% (doesn't stack with Staff of Desctruction).
    Baby Wizard: Enables Level 4 Mystical Amplification.


    [​IMG] Drooping Neko Crew
    Increased the number of available slots on the headgear from slot [0] ⇒ slot [1].

    [​IMG] Divine Guard [1]
    Balance change analysis in progress.

    [​IMG]Refined Immaterial Sword [3]
    Fixed the SP drain effect according to its description from 30% ⇒ 45%.

    [​IMG] Thorn Staff of Darkness [2]
    Fixed the Attack Speed multiplier for Mage classes, it is now correctly considered a staff.

    [​IMG] Costume Piamette BowTie
    Fixed the icon to correctly represent the Piamette BowTie on the inventory, storage.


    WoE Medal Shop

    [​IMG] Costume Suits: 2nd Job classes
    New Costume suits 2-1 and 2-1 job classes are now available. Example: Costume Knight Suit.
    Note: Third job normal and alternative versions will continue to be exclusive from Costume boxes.


    Guild Pack Equipment
    The following items are exclusive to the Guild pack, their purpose is to function as introductory equipment for new players. The new effects simulate half of the effectiveness of a normal equipment, this will help new guilds to perform better during their first Guild vs Guild encounters.

    [​IMG] Orc Hero Headgear [0]
    Included a new headgear to the Guild pack to support the initial GvG capacity on new guilds.
    Effect: Cannot be slotted, Unrefinable, Indestructible, Orc Hero effect, Def +2, Mdef +1.


    [​IMG] Moonlight Flower Boots [0]
    Effect: Cannot be slotted, Unrefinable, Moonlight Flower effect, Mdef +1.

    New Effect: Max HP +5%.

    [​IMG] Golden Thief Bug Shield [0]
    Effect: Cannot be slotted, Unrefinable, Golden Thief Bug effect, Mdef +2.

    New Effect: Increases resistance against Fire, Water, Shadow, Undead by 10%.

    [​IMG] Ghostring Suit [0]
    Effect: Cannot be slotted, Unrefinable, Ghostring effect, Mdef +1.

    New Effect: Indestructible

    [​IMG] Fallen Bishop Boots [0]
    Effect: Cannot be slotted, Unrefinable, Fallen Bishop effect, Mdef +1.

    New Effect: Max HP +5%.

    [​IMG]Maya Shield [0]
    Effect: Cannot be slotted, Unrefinable, Maya effect, Mdef +2.

    New Effect: Increases resistance against Fire, Water, Shadow, Undead by 10%.

    [​IMG] Tao Gunka Armor [0]
    Effect: Cannot be slotted, Unrefinable, Tao Gunka effect, Mdef +1.

    New Effect: Indestructible

    [​IMG] Kiel Hat [0]

    Effect: Cannot be slotted, Unrefinable, Kiel-D-01 effect, Mdef +1.
    New Effect: Indestructible. Increases Demi-Human resistance by 5%.


    Main Room Quests

    [​IMG] Palace Guard Cap [1]
    Def: 2
    Effect: Receive 3% less damage from Long Range Physical attack.
    Decreases resistance to Neutral property attacks by 1%.
    Increases Long Ranged resistance by +1% per each 2 upgrade levels.
    Increases Neutral property resistance by +1% per each 2 upgrade levels.


    Ragnite Coin Shop
    Zodiac headgear have been reworked to introduce a new set of hybrid equipment, and increase the versatility of elemental/long range builds. Job classes using hybrid builds will have more viable options available for PvM and PvE environments.

    [​IMG] Aquarius Crown [1]
    Def: 3
    New Effect: Str +10, Flee Rate +10.
    Increases resistance to Wind property by 5%.
    [ Refined +7 or higher ]

    Def +2, Atk +30.
    Increases resistance against Long Ranged attacks by 2%.
    [​IMG] Aquarius Diadem [1]
    Def: 2
    New Effect: Str +5, Flee Rate +20.
    Increases resistance to Wind property by 5%.
    [ Refined +7 or higher ]

    Def +5, Atk +10.
    Increases resistance against Long Ranged attacks by 4%.

    [​IMG] Aries Crown [1]
    Def: 3
    New Effect: Vit +10, Def +1.
    Increases resistance to Fire property by 5%.
    [ Refined +7 or higher ]

    Def +2, Maximum HP +6%.
    Increases resistance against Long Ranged attacks by 2%.

    [​IMG] Aries Diadem [1]
    Def: 2
    New Effect: Vit +5, Def +2.
    Increases resistance to Fire property by 5%.
    [ Refined +7 or higher ]

    Def +3, Maximum HP +3%.
    Increases resistance against Long Ranged attacks by 4%.

    [​IMG] Pisces Crown [1]
    Def: 3
    New Effect: Int +10, Mdef +3.
    Increases resistance to Water property by 5%.
    [ Refined +7 or higher ]

    Mdef +2, Matk +3%.
    Increases resistance against Long Ranged attacks by 2%.

    [​IMG] Pisces Diadem [1]
    Def: 2
    New Effect: Int +5, Mdef +5.
    Increases resistance to Water property by 5%.
    [ Refined +7 or higher ]

    Mdef +4, Matk +2%.
    Increases resistance against Long Ranged attacks by 4%.

    [​IMG] Gemini Crown [1]
    Def: 3
    New Effect: Dex +5, Agi +5, Mdef +1.
    Increases resistance to Wind property by 5%.
    [ Refined +7 or higher ]

    Adds a 4% chance of increasing Agi +4 for 5 seconds when dealing Physical Damage.
    Increases resistance against Long Ranged attacks by 2%.

    [​IMG] Gemini Diadem [1]
    Def: 2
    New Effect: Dex +3, Agi +2, Mdef +2.
    Increases resistance to Wind property by 5%.
    [ Refined +7 or higher ]

    Adds a 3% chance of increasing Dex +3, Agi +3 for 5 seconds when dealing Physical Damage.
    Increases resistance against Long Ranged attacks by 4%.

    [​IMG] Leo Crown [1]
    Def: 3
    New Effect: Str +10. Increases Attack Speed by 5%.
    Increases resistance to Fire property by 5%.
    [ Refined +7 or higher ]

    Adds a 3% chance of adding Splash damage for 2 seconds when dealing Physical Damage.
    Increases resistance against Long Ranged attacks by 2%.

    [​IMG] Leo Diadem [1]
    Def: 2
    New Effect: Str +5. Increases Attack Speed by 10%.
    Increases resistance to Fire property by 5%.
    [ Refined +7 or higher ]

    Adds a 2% chance of adding Splash damage for 3 seconds when dealing Physical Damage.
    Increases resistance against Long Ranged attacks by 4%.

    [​IMG] Libra Crown [1]
    Def: 3
    New Effect: Str +10. Atk +30.
    Increases resistance to Wind property by 5%.
    [ Refined +7 or higher ]

    Receive 3% less damage from Medium size monsters.
    Increases resistance against Long Ranged attacks by 2%.

    [​IMG] Libra Diadem [1]
    Def: 2
    New Effect: Str +5. Atk +60.
    Increases resistance to Wind property by 5%.
    [ Refined +7 or higher ]

    Receive 2% less damage from Medium size monsters.
    Increases resistance against Long Ranged attacks by 4%.

    [​IMG] Sagittarious Crown [1]
    Def: 3
    New Effect: Dex +10. Reduces Casting time by 5%.
    Increases resistance to Fire property by 5%.
    [ Refined +7 or higher ]

    Increases Attack Speed by 10%.
    Adds a 4% change of casting Level 5 Frost Nova around the user when the user receives Physical Damage.
    Increases resistance against Long Ranged attacks by 2%.

    [​IMG] Sagittarious Diadem [1]
    Def: 2
    New Effect: Dex +5. Reduces Casting time by 5%.
    Increases resistance to Fire property by 5%.
    [ Refined +7 or higher ]

    Reduces Casting time by 5%.
    Adds a 3% change of casting Level 2 Sightrasher around the user when the user receives Physical Damage.
    Increases resistance against Long Ranged attacks by 4%.

    [​IMG] Scorpio Crown [1]
    Def: 3
    New Effect: Dex +10. Increases Attack Speed by 5%.
    Increases resistance to Water property by 5%.
    [ Refined +7 or higher ]

    Inflict 10% more damage with Long Range Physical attacks.
    Increases resistance against Long Ranged attacks by 2%.

    [​IMG] Scorpio Diadem [1]
    Def: 2
    New Effect: Dex +5. Hit +20.
    Increases resistance to Water property by 5%.
    [ Refined +7 or higher ]

    Hit +40.
    Perfect Hit +20 (which never miss its target).
    Increases resistance against Long Ranged attacks by 4%.

    [​IMG] Taurus Crown [1]
    Def: 3
    New Effect: Luk +10. Perfect Dodge +1.
    Increases resistance to Earth property by 5%.
    [ Refined +7 or higher ]

    Critical Rate +1.
    Inflict 10% more damage with Critical attacks.
    Increases resistance against Long Ranged attacks by 2%.

    [​IMG] Taurus Diadem [1]
    Def: 2
    New Effect: Luk +5. Perfect Dodge +3.
    Increases resistance to Earth property by 5%.
    [ Refined +7 or higher ]

    Critical Rate +3.
    Inflict 5% more damage with Critical attacks.
    Increases resistance against Long Ranged attacks by 4%.

    [​IMG] Virgo Crown [1]
    Def: 3
    New Effect: Dex +10. Increases Attack Speed by 5%.
    Increases resistance to Earth property by 5%.
    [ Refined +7 or higher ]

    Adds a 2% chance of increasing Dex +10 for 5 seconds when dealing Physical Damage.
    Increases resistance against Long Ranged attacks by 2%.

    [​IMG] Virgo Diadem [1]
    Def: 2
    New Effect: Str +5. Increases Attack Speed by 10%.
    Increases resistance to Earth property by 5%.
    [ Refined +7 or higher ]

    Adds a 10% chance of autocasting Level 1 Excruciating Palm when dealing Physical Damage.
    Increases resistance against Long Ranged attacks by 4%.


    [​IMG]

    Balance Changes

    [​IMG] High Priest Card
    Increases the level Assumption autocast from Level 1 Assumption Level 5 Assumption.
     
    Last edited: Jan 9, 2022
  2. RagniteRo

    RagniteRo Administrator Staff Member

    Joined:
    Dec 23, 2017
    Messages:
    336
    Likes Received:
    30
    Trophy Points:
    28
    [​IMG]

    [​IMG] Whitesmith
    Equipment, cards and buffs related to Dex/Luk status will be more important to forge elemental Very Very Strong weapons.

    [​IMG] Mammonite
    Increased damage from 100% + (50% * Skill Level) ⇒ 100% + (80% * Skill Level).

    [​IMG] Weapon Forging (Dagger, Sword, Two-handed Sword, Axe, Mace, Knuckle, Spear)
    Decreased to success ratio based Job level and status from (Job level * 20) + (dex * 10) + (luk * 10) to (Job level * 10) + (dex * 4) + (luk * 4).

    [​IMG] Creator
    Creators will have new mechanics to support the party/guild members by creating new exclusive consumables. Damage oriented creators can improve their damage by summoning plant type companion during the battles.


    [​IMG] Bio Cannibalize
    Increased Maximum plant HP to 1500 + (2500 * Skill Level) + 10 * Base Level.
    Base level, base status, Hit/Flee ratio and monster skills AI of the plants has been improved.

    [​IMG] Marine Sphere
    Increased Maximum Marine Sphere HP to 2000 + (3600 * Skill Level).
    Note: Self destruction damage is based on the remaining HP of the marine sphere.


    [​IMG] Mixed Cooking

    Prepares delicious dishes by mixing various ingredients. These dishes boost a Primary Stat by 13 for 20 minutes. Requires the user to have the Cooking Book: Mix Cooking book in the inventory.

    [​IMG] Special Pharmacy
    Brews a set of potions and drinks among a wide variety. Higher skill level increases the number of items that can be brewed in one set. Requires to have the proper manual to make specific items.


    [​IMG]

    [​IMG] Cash Points Enchantment: Shields
    Fixed the amount of Zeny required to obtain an enchant on the equipped shield.

    [​IMG] Dreams and Shadow (Enchants)
    Jitterbug weapons can be enchanted with three random special bonuses by exchanging Jitterbug drops:
    [​IMG]

    [​IMG][​IMG] Very Very Strong Weapons (Enchants)
    Weapons forged by whitesmith job class can be enchanted with special bonuses:

    [​IMG] Costume Monthly Box (June)
    A special box that contains a costume headgear according to the list of the month (Main Room).

    [​IMG]
    [​IMG]
     
    Last edited: Aug 29, 2021
  3. RagniteRo

    RagniteRo Administrator Staff Member

    Joined:
    Dec 23, 2017
    Messages:
    336
    Likes Received:
    30
    Trophy Points:
    28
    [​IMG]


    [​IMG]

    [​IMG] Guild Pack Information [Updated]
    The Orc Hero Headgear has been added to the Guild pack, balanced the introductory items and added a clarification about the guild bound system.

    [​IMG] WoE Schedule (Winter season)
    War of Emperium updates its schedule due to the wintertime to 19:30 ~ 20:30 (server time), and increases the castle rotation for WoE. Remember to check the current time with the @time command due to the time change in diverse countries.

    Wednesday (KoE) - Friday (Baby WoE) - Saturday and Sunday (WoE 2.0)
    [​IMG] Week 1: Classic KoE map - Hohenschwangau (Alde02) - Anglangr (Schg02) - Gefn (Arug04)
    [​IMG] Week 2: Pending KoE map - Fadhgridh (Prontera03) - Himinn (Schg01) - Viblainn (Schg03)
    [​IMG] Week 3: Pending KoE map - Bergel (Geffen04) - Horn (Arug03) - Mardol (Arug01)
    [​IMG] Week 4: Pending KoE map - Skoegul (Prontera04) - Skidbladnir (Schg05) - Cyr (Arug02)
    [​IMG] Week 5: Pending KoE map - Nuenberg (Alde03) - Hijod (Schg04) - Banadis (Arug05)
    [​IMG] Week 6: Pending KoE map - Bamboo Grove Hill (Payon05) - Anglangr (Schg02) - Gefn (Arug04)
    [​IMG] Week 7: Pending KoE map - Bright Arbor (Payon01) - Himinn (Schg01) - Viblainn (Schg03)
    [​IMG] Week 8: Pending KoE map - Yesnelph (Geffen03) - Horn (Arug03) - Mardol (Arug01)
    [​IMG] Week 9: Pending KoE map - Holy Shadow (Payon03) - Anglangr (Schg02) - Gefn (Arug04)
    [​IMG] Week 10: Pending KoE map - Repherion (Geffen01) - Himinn (Schg01) - Viblainn (Schg03)
    [​IMG] Week 11: Pending KoE map - Kriemhild (Prontera01) - Horn (Arug03) - Mardol (Arug01)
    [​IMG] Week 12: Pending KoE map - Scarlet Palace (Payon02) - Skidbladnir (Schg05) - Cyr (Arug02)
    [​IMG] Week 13: Pending KoE map - Sacred Altar (Payon04) - Hijod (Schg04) - Banadis (Arug05)
    [​IMG] Week 14: Pending KoE map - Mersetzdeitz (Geffen05) - Anglangr (Schg02) - Gefn (Arug04)
    [​IMG] Week 15: Pending KoE map - Eeyolbringgar (Geffen02) - Himinn (Schg01) - Viblainn (Schg03)
    [​IMG] Week 16: Pending KoE map - Swanhild (Prontera02) - Horn (Arug03) - Mardol (Arug01)
     
Thread Status:
Not open for further replies.

Share This Page